December 2025 - Rudolph Maths
Create an image of Rudolph the Red Nosed Reindeer using 2D shapes. Please remember to label the shapes that you have used. Here are a couple of ideas to get you started. Please email a photo of your 2D shape Rudolph to
ebishop@dinglewell-inf.gloucs.sch.uk



This reindeer was created by a former pupil and he still make me smile.
November 2025 - NumBots
This month's activity focuses on our on-line learning platform NumBots. NumBots is an excellent way to support your child’s maths learning at school and their developing number sense.
Mrs Bishop will monitor usage during November and the class that has the highest percentage of children playing will be awarded our robot mascot for the month. Play can then continue each month with the mascot awarded to the class sustaining their efforts at home. If you need a copy of your child’s login details, please email Mrs Bishop
ebishop@dinglewell-inf.gloucs.sch.uk
We are delighted to announce that Class 3 are the winners with 67% of the class engaging with maths learning at home. Well done.
Mrs Bishop will continue to monitor play each month and continue to award the mascot. Please check the news letter for each month's winner.
October 2025 - 4 Dominoes Challenge
Use these four dominoes to make a square that has the same number of dots on each side.


What did you do to try to solve this challenge?
Use this QR code to access a printable version of the problem 
Please email your solutions to Mrs Bishop ebishop@dinglewell-inf.gloucs.sch.uk
September 2025 - En-Counters for Two
Arranging counters activity for adult and child.
Can you create the pattern of counters that your partner
has made, just by asking questions?

Here's a game to play with an adult!
How do you play?
You'll need an adult to play with.
You also need two matching sets of counters (or something similar - bottle tops, coloured circles of paper etc) - up to 12 in each set.
Give one set to the adult and keep the other set for yourself.
Make a secret place where the adult can hide the counters. You could make a screen with a book, or do it on a tray and cover it up with a piece of cloth.
The adult secretly makes a pattern or design with some of the counters, describing what they are doing as they make it.
Your job is to make the same design by asking questions, which the adult answers as helpfully as possible.
When you think you have a completed design, ask the adult to check.
If you're right you could swap roles.
If you're wrong keep going!
How many questions did you need to ask?
Top tip: it may be helpful to start with a simple pattern such as a straight line with just 3 or 4 counters and build up the complexity from there.
Mrs Bishop would love to see photos of you playing this game so please send photos to ebishop@dinglewell-inf.gloucs.sch.uk and she will add them to the school website to celebrate maths at home.
Unfortunately not the ones with chocolate chips.
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